At the end of my last monthly update, I mentioned how I had been reading the web serial Katalepsis—and that, having just finished with Arc 12, I was probably “done with this story for good.”
Well… That barely lasted 2 weeks.
Continue readingAnd sometimes, blogs
At the end of my last monthly update, I mentioned how I had been reading the web serial Katalepsis—and that, having just finished with Arc 12, I was probably “done with this story for good.”
Well… That barely lasted 2 weeks.
Continue readingI want a competitive multiplayer platformer. I’ve wanted one for as long as I can remember. A Mario-esque game with a battle mode where you can jump on your opponent to defeat them, just like with any other Goomba- or Koopa-esque monster. But, your opponent can jump on you too, so you need to evade them while trying to hit them first!
I’ve been gaming for decades now, all the way back to Pokémon Red and Blue on my GameBoy Color. I also had Super Mario Bros. Deluxe on that GameBoy, and that was where my love for platformers began. I’ve played most of the “core” Super Mario games since then—64, Galaxy, Odyssey, and so on. And at some point in those early years—maybe after the hundredth Goomba stomped, maybe after the thousandth—the idea of it being a human opponent struck me and never let me go.
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